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Tag Archives: code
Bug of the Day (Months): PyGame Rects Are Ints
Gah! I should have realized this sooner. The internal representation for PyGame’s rects are integers. This is why characters in TinyTyranny either moved strongly in one direction or not at all! I think this is also why Run! Jump! Forever! … Continue reading
Data Driven Random Name Generation In Python
In Tiny Tyranny, one of my goals is to cultivate attachment between players and their characters. One way to do this is to individualize the characters by providing names for them. This helps elevate them from throwaway troops to something … Continue reading