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	<title>Comments on: Run Forever! Jumpfinity! on iPhone!</title>
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	<description>Game Design and Development</description>
	<lastBuildDate>Sat, 11 Feb 2012 03:35:50 +0000</lastBuildDate>
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		<title>By: Mark</title>
		<link>http://kindofprettyalright.com/uncategorized/run-jump-forever-on-iphone/comment-page-1/#comment-50</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Thu, 11 Feb 2010 20:55:09 +0000</pubDate>
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		<description>Amy: I downloaded the Android SDK last week. When I’m done and if people like it, I’ll probably bring this over to the Android. Android programs are written in Java and iPhone in Objective-C, so it won’t be too difficult, but not trivial. I’d also need to figure out how to get an Opengl view to work with.</description>
		<content:encoded><![CDATA[<p>Amy: I downloaded the Android SDK last week. When I’m done and if people like it, I’ll probably bring this over to the Android. Android programs are written in Java and iPhone in Objective-C, so it won’t be too difficult, but not trivial. I’d also need to figure out how to get an Opengl view to work with.</p>
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		<title>By: Mark</title>
		<link>http://kindofprettyalright.com/uncategorized/run-jump-forever-on-iphone/comment-page-1/#comment-49</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Thu, 11 Feb 2010 20:54:31 +0000</pubDate>
		<guid isPermaLink="false">http://kindofprettyalright.com/?p=68#comment-49</guid>
		<description>Amy: I downloaded the Android SDK last week.  When I&#039;m done and if people like it, I&#039;ll probably bring this over to the Android.  Android programs are written in Java and iPhone in Objective-C, so it won&#039;t be too difficult, but not trivial.  I&#039;d also need to figure out how to get an Opengl view to work with.</description>
		<content:encoded><![CDATA[<p>Amy: I downloaded the Android SDK last week.  When I&#8217;m done and if people like it, I&#8217;ll probably bring this over to the Android.  Android programs are written in Java and iPhone in Objective-C, so it won&#8217;t be too difficult, but not trivial.  I&#8217;d also need to figure out how to get an Opengl view to work with.</p>
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		<title>By: Amy</title>
		<link>http://kindofprettyalright.com/uncategorized/run-jump-forever-on-iphone/comment-page-1/#comment-48</link>
		<dc:creator>Amy</dc:creator>
		<pubDate>Thu, 11 Feb 2010 03:40:42 +0000</pubDate>
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		<description>This looks awesome guys! Mark, any way you can get this to work for the droid phone when you are done with the iphone app?</description>
		<content:encoded><![CDATA[<p>This looks awesome guys! Mark, any way you can get this to work for the droid phone when you are done with the iphone app?</p>
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		<title>By: Mark</title>
		<link>http://kindofprettyalright.com/uncategorized/run-jump-forever-on-iphone/comment-page-1/#comment-46</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Tue, 09 Feb 2010 00:38:21 +0000</pubDate>
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		<description>Flying will not be a new feature in this game.

...Maybe in future updates.  Or cheat codes!  Cheat codes are awesome.</description>
		<content:encoded><![CDATA[<p>Flying will not be a new feature in this game.</p>
<p>&#8230;Maybe in future updates.  Or cheat codes!  Cheat codes are awesome.</p>
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