Wow. It’s been a long time since I last posted here. I’ve been working on a couple of games lately, but most recently I’ve been working on a concept called Tiny Tyranny. Tiny Tyranny is a strategy game that combines city building, tower defense, and RPG elements. Basically you create a tyrant and then build up your Tyranny: pillaging factions for supplies, managing your followers, and defending yourself.

So far I’ve completed the basic game loop. Starting a game, scouting, attack factions, defending yourself, but nothing else though. Also, the map editor is done. I plan on releasing this basic 0.1 version tomorrow. I’ve created a list of goals that I want to address before version 1.0. I plan on releasing a new version every month until all of the goals are complete.
Check in tomorrow for version 0.1 of Tiny Tyranny.